FHTW Berlin

FB 4
Internationale Media and Computing
MeSoII: Media Software II
Sommersemester 2003


Solutions 6: 3D Introduction

That was a difficult problem to solve! The 3D libraries were stored as native libraries, meaning to speed things up they used DirectX. This works fine on a native machine, i.e. Windows. But since DirectX is rather useless on a Mac or Unix box, we were out in the cold. The only solutions were to do it at home (on a Windows box) or boot the machines in the lab for Windows and continue on..... Yeah. "Write once, run anywhere". As long as it is a Windows box.


 

 

Last change: 2003-05-10 22:52


Copyright 2003, Debora Weber-Wulff (weberwu@fhtw-berlin.de)